The
Photographer
The
Techincal Artist

Jaime M. Da Cunha
Technical Artist (R&D and Tools Specialist)
-
Crusader Kings III adaptation for Console - PS5 and XBOX
-
Texas Chainsaw Massacre - PC & Consoles
-
3 Unreleased game
I am a Senior Technical Artist at Atomhawk Advance.
​
Graduated from the University of Westminster, London with an Upper Second Class (2:1) in Computer Games Development. Prior to that, attended College in Game Design and Art. Participated in 3 Games Jams, winning one.
​
I love creating cool and useable tools that make artist lives easier, so they can focus on creating. I love to create shaders and game content.
-
Unreal Engine
-
Blender
-
Perforce, Git
-
Photoshop, Lightroom
-
Houdini
-
Microsoft Office (Word, Excel etc)
Langauges
-
Unreal Blueprints
-
C#
-
C++
-
MaxScript
-
Python
Skills
-
Programming in Unreal Blueprints, C#
-
Creating Material Shaders
-
Creating Tools/Optimization
-
Box modeling, Sculpting, Retopology, UVmapping, Texturing, Character Rigging.
-
Keen eye in Photography.
Oxidane
Personal Project
[Currently stopped working on this]
My latest project is an underwater game story adventure game, this is currently still a work in progress game. I will be doing the Coding in Unreal Engine, Artificial Intelligence, Level Design, 3D Models and Animation. You can see the progress/updates on my Blog.
Engine: UE4
Programming: UE4 Blueprints









