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The Start Of My Technical Artist Career
This is a great fresh start to my Tech Art career, now within games. Here is my experience at Lab42...
Jaime M. Da Cunha
May 1, 2021


Oxidane - Update 1.5 - Shader & Optimization
Its been a while since my last blog post but that's because I've been working extra hard on new features, updating and optimizing old...
Jaime M. Da Cunha
Feb 9, 2019


Oxidane - Update 1.4 - Main Character & Fish Flocking System
Happy New Year to you all. This update is the biggest so far, from a new fish flocking system to the creation of a new main character....
Jaime M. Da Cunha
Jan 10, 2019


Oxidane - Update 1.3 - Random Fish Behaviour
Merry Christmas from the depths of the Oxidane Ocean! WHATS NEW: 1. Updated School System UI 2. New In-game Debug Mode 3. Random Fish...
Jaime M. Da Cunha
Dec 21, 2018


Forest Village - Level Design
So I've been working on this project and focusing on my level design skills for the last two weeks and learning more about the unreal...
Jaime M. Da Cunha
Dec 8, 2018


Oxidane - Update 1.2 - School System
Carrying on from the last update, new features have been added to the school system such as adjustable variables, editable fish...
Jaime M. Da Cunha
Nov 14, 2018


Oxidane - Update 1.1 - School System
As the week has come to an end a new update has risen up from the depths of Oxidane, I have finally created the first ever fish school...
Jaime M. Da Cunha
Oct 28, 2018


Oxidane - Current Progress
I have been working hard on Oxidane and have made a lot of progress over the last few weeks tweaking and adding new content to the...
Jaime M. Da Cunha
Oct 20, 2018


Oxidane
While working on my other project (The Ruins of Galdos Click here) I needed a way to fill in the lake in the level, I tried adding...
Jaime M. Da Cunha
Sep 25, 2018


Brains Eden Game Jam - Breakdown Factory
Team Name: Markos' Little Miracles Team Members: Jaime M. Da Cunha - Team Leader, 3D Modeller and Level Design. Blake Montaque -...
Jaime M. Da Cunha
Jul 18, 2018


Ruins of Galdos
I have started a new project, this time focusing on my level design. ​This game is based in an alternative Universe where Mayans and Free...
Jaime M. Da Cunha
Jun 30, 2018


PhotoGenesis Remodelled
Overview Game Title: PhotoGenesis Genre(s): Educational, Simulator, Single player Platform(s): PC Game Engine: Unreal Engine 4 Target...
Jaime M. Da Cunha
Jun 22, 2018


Personal Update - Graduating University
I have finally graduated from the University of Westminster studying Computer Games Development Bachelor of Science with Honours . I have...
Jaime M. Da Cunha
Jun 17, 2018


Major update to the progression of PhotoGenesis
Today a meeting was organized with Dr. Sophie Triantaphillidou by my final year project supervisor Drew Cattanach. Sophie is a Researcher...
Jaime M. Da Cunha
Jun 6, 2018


Week 1 Progress
I need to start making a detailed To do list of what and when things needed for my game but for the first week, I'm just going to do what...
Jaime M. Da Cunha
Jun 4, 2018


The Future of PhotoGenesis
The future of PhotoGenesis looks sharp and on a path to success. So I have finally submitted my game to my University. From what I...
Jaime M. Da Cunha
Jun 1, 2018


Jaime M. Da Cunha
May 4, 2018


Jaime M. Da Cunha
May 3, 2018


Jaime M. Da Cunha
May 2, 2018


Jaime M. Da Cunha
May 1, 2018
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